Introduce geometric theory and mesh construction
Learn more Blender functionality: texture painting, mesh construction
Develop research skills and note taking
Learning Outcomes:
Explain geometric theory
Confidently explain geometric theory with evidencing
Create a painted texture for the utah teapot model
Use modifiers/effects to create a more interesting teapot model
Explain mesh construction
Confidently explain mesh construction with evidencing
Create a number of models using box, extrusion or primitive modelling
Create bespoke model/models using a combination of modelling techniques
Learning Objectives:
Identify the different aspects of geometry theory
Learn how to paint a texture
Confidently explain how a texture is painted, and applied to a model
Identify differences between modelling methods
Today we started writing the Unit 41 assignment and I am confident in writing it up before it is due so it wont be late. We also had an informational lesson in today's tutor hour about Terrorism. I learnt the actual definition of it which is the use of violence against civilians. I original thought that it was killing but it doesn't have to be. In the rest of the day, we played around in blender and created some 3D models such as altering a Teapot and using box models to create basic models.
The next deadlines we have are both task one and two for unit 41 and they are due on the 6th of October.
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